Difference between revisions of "Type system"
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(Created page with "The '''type system''' of OXPL will be static and strong.") |
(Add primitive types) |
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The '''type system''' of OXPL will be static and strong. | The '''type system''' of OXPL will be static and strong. | ||
+ | |||
+ | == Primitive types == | ||
+ | The primitive types are the most basic ones. | ||
+ | |||
+ | * integer | ||
+ | ** signed | ||
+ | *** <tt>int8</tt> | ||
+ | *** <tt>int16</tt> | ||
+ | *** <tt>int32</tt> | ||
+ | *** <tt>int64</tt> | ||
+ | *** <tt>int128</tt> | ||
+ | ** unsigned | ||
+ | *** <tt>uint8</tt> | ||
+ | *** <tt>uint16</tt> | ||
+ | *** <tt>uint32</tt> | ||
+ | *** <tt>uint64</tt> | ||
+ | *** <tt>uint128</tt> | ||
+ | * float | ||
+ | ** <tt>float32</tt> | ||
+ | ** <tt>float64</tt> | ||
+ | * character: <tt>char</tt> | ||
+ | * boolean: <tt>bool</tt> |
Revision as of 17:09, 20 January 2021
The type system of OXPL will be static and strong.
Primitive types
The primitive types are the most basic ones.
- integer
- signed
- int8
- int16
- int32
- int64
- int128
- unsigned
- uint8
- uint16
- uint32
- uint64
- uint128
- signed
- float
- float32
- float64
- character: char
- boolean: bool